Battle Of Chaos

 




 

Tee, Kok Fong (2019) Battle Of Chaos. Final Year Project (Bachelor), Tunku Abdul Rahman University College.

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Abstract

Battle of Chaos is a 2D Battle Royale game that can support 200 player in one match. Battle of Chaos is also a 2D top down view game on mobile platform. Currently there are hard to find 200 players in one match game or the game developer just adding more AI players into the game and let the game just let the game looks like have 200 players or more. The objective of this game is to show that there is a way to make the game able to support 200 players in one match without any problem. This project are handle by 2 team members which are Tee Kok Fong and Wong Liang Zer. Tee Kok Fong will be focus on the game design and game mechanics while Wong Liang Zer will be focus on networking part. This project will be using Unity engine to develop since Unity is a free engine and already had provide a lot of feature to make a 2D game. The programming language that will be used will be C#. The game currently is still a prototype, so there are still some of the feature doesn’t include into the game but the game is still playable.

Item Type: Final Year Project
Subjects: Geography. Anthropology. Recreation > Recreation Leisure > Games. Computer Games
Technology > Technology (General) > Information technology. Information systems
Faculties: Faculty of Computing and Information Technology > Bachelor of Computer Science (Honours) in Interactive Software Technology
Depositing User: Library Staff
Date Deposited: 07 Feb 2020 09:30
Last Modified: 22 Sep 2020 09:13
URI: https://eprints.tarc.edu.my/id/eprint/13253