Khoo, Benjamin Kin Siah (2015) Magbot. Final Year Project (Bachelor), Tunku Abdul Rahman University College.

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Magbot is a First-Person Action Puzzle Game where it core gameplay is using magnet mechanism, to solve certain puzzles in a level before proceed to next level. Magbot have few features which help player to enjoy the game, these are: randomize objects that provide different gaming experience each time they play; face against different enemies and puzzle in different levels; and achievement system allow player to check their game progression or as game hint in the game; co-operate with other player in multiplayer to clear certain levels. Magbot used Unity3D game engine to produce, Photon Unity Networking as network structure for Magbot, while C# is the main scripting language for this project. This report written in detail of the Magbot where it game features components, classes, gameplay etc. where describe how Magbot was designed and built into a playable game.

Item Type: Final Year Project
Subjects: Science > Computer Science
Geography. Anthropology. Recreation > Recreation Leisure > Games. Computer Games
Faculties: Faculty of Applied Sciences and Computing > Bachelor of Computer Science (Honours) in Interactive Software Technology
Depositing User: Library Staff
Date Deposited: 08 Aug 2019 03:22
Last Modified: 05 Apr 2022 02:16