Lim, Foo Chun (2015) Thirstfest. Final Year Project (Bachelor), Tunku Abdul Rahman University College.

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The main purpose of carrying this project is to create an interesting yet also creative first person shooter game. Secondly, also fulfill the requirement for Bachelor of Science.“Thirstfest” is a first person shooter genre game that covers several new elements that is not included in typical first person shooter genre game. This game not only about eliminate other players, it also allows player to play mind game, either form alliance with strangers or be the lone wolf throughout the game. The main purpose of carrying the project is our team wants to create a game that features several new elements that never exist in the current game industry. The game is created by using Unity in C# language. Prototype is used for the software development methodology. The aim of this document is to describe the problem that we faced development methods, and test cases. Overall, our team actually had achieved the objective of this project and I completed all the modules. However, there are several minor parts that could not make in time, such as minor traps. Sounds and music backgrounds haven’t completed yet due to lack of suitable music source. There is a little flaw in artificial intelligence’s path finding which the navigation mesh that provided by Unity is not perfect as I expected. Moreover, there is possible that all players do not want to form alliance with others and all of them be a lone wolf rather than communicate with others. In game logic wise, we should add some elements that forces player to find other in order to perform kill

Item Type: Final Year Project
Subjects: Science > Computer Science
Geography. Anthropology. Recreation > Recreation Leisure > Games. Computer Games
Faculties: Faculty of Applied Sciences and Computing > Bachelor of Computer Science (Honours) in Interactive Software Technology
Depositing User: Library Staff
Date Deposited: 08 Aug 2019 03:25
Last Modified: 24 Mar 2022 06:41