The Counter-Espionage Agent



Khong, Mun Wei (2016) The Counter-Espionage Agent. Final Year Project (Bachelor), Tunku Abdul Rahman University College.

[img] Text
Khong Mun Wei - Full text.pdf
Restricted to Registered users only

Download (1MB)


The main purpose of this project is to complete fulfil the requirements to graduate the Bachelor of Computer Science (Honors) and Bachelor of Science Campbell University, USA. In addition it is also an opportunity to test our skills and to learn and challenge ourselves to future improve our skills. The project developed is a Action Turn Based Strategy Game. Which have been influenced by other games of similar genre. It takes the action elements that a third person action has and combines it with the strategy required from a turn based strategy game, making for very unique game play experience The game is divided into two main sections base management and combat. In base management players train and manage their agents as well as manage their equipment and resources. Combat on the other hand is when the players operatives are in the field performing a mission, and this where most of the action and strategy takes place. The tool used to develop this game is the Unreal 4 engine. The development methods used on the other hand is a combination of water fall to allow proper planning to be done and iterative deign for flexibility For testing a white box testing method is used to test if the functions and features are working properly The results are that the development of the game was a success but there many things that still can be improved in the future if we are to further develop this project

Item Type: Final Year Project
Subjects: Science > Computer Science
Geography. Anthropology. Recreation > Recreation Leisure > Games. Computer Games
Faculties: Faculty of Applied Sciences and Computing > Bachelor of Computer Science (Honours) in Interactive Software Technology
Depositing User: Library Staff
Date Deposited: 09 Aug 2019 04:05
Last Modified: 24 Mar 2022 06:35