Goh, Xin Yuan (2025) The Impact of Gamification on User Engagement and Purchase Intention in Shopee Application. Final Year Project (Bachelor), Tunku Abdul Rahman University of Management and Technology.
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Goh Xin Yuan FULL REPORT Library.pdf Restricted to Registered users only Download (36MB) |
| Item Type: | Final Year Project |
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| Subjects: | Social Sciences > Advertising Social Sciences > Commerce > Electronic commerce Social Sciences > Commerce > Marketing > Consumer behavior |
| Faculties: | Faculty of Communication and Creative Industries > Bachelor of Communication (Honours) in Advertising |
| Depositing User: | Library Staff |
| Date Deposited: | 08 Apr 2025 07:43 |
| Last Modified: | 08 Apr 2025 07:43 |
| URI: | https://eprints.tarc.edu.my/id/eprint/32338 |